Le Chant du cygne
Based in Paris, France
19 February, 2016
Palimpseste is a first person exploration game in filtered reality. It enables players to change the color filter through which they see the game space. Each color filter reveals different parts of the world. Players must find their way through the maze by changing filters and revealing places, doors, stairways and hallways that they could not see otherwise. Palimpseste uses a custom mechanical headgear featuring three different positions associated with three different color filters: red, blue and green. Players can switch from one filter to another by using the handles present on the headgear's sides.
The development of the project started during the game jam Mozilla Lumière in Paris, and continued after that during our stay at Gamelier in the Center for Research and Interdisciplinarity in Paris. We also had access to the CRI's fab lab, allowing us to build a custom headgear for the game.
- Custom headgear controller.
- Three color filters.
- Custom anti-cheat LCD screen
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- "The controller is the experience."
- Joel Couture, Gamasutra
- "A lo-fi kicking against the pricks of virtual-reality hardware."
- Thomas McMullan, alphr
- "This creates a unique interaction between the virtual and real worlds."
- LondonCalling, LondonCalling
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About Le Chant du cygne
Le Chant du cygne is a french independent game collective formed by Gaël Bourhis, Simon Chauvin and Romain Enselme in 2015. Based in Paris and Lille, Le Chant du cygne develops experimental digital games. They created Palimpseste and are actively working on Havre.
More information on Le Chant du cygne, our logo & relevant media are available here.